Yeah:
Not gonna lie, I’m kinda pissed that I have to learn how to handle these activities ![]()
woe is me etc etc, I’ll get over it
Yeah:
Not gonna lie, I’m kinda pissed that I have to learn how to handle these activities ![]()
woe is me etc etc, I’ll get over it
Oh, I missed that!
Yes, irksome. As a data scientist, I sympathize on the “edge cases take up 90% of my time” issue.
Same in Controls for safer critical systems. Most of the code is needed to provide robustness and perform on board diagnostics. Fairly small proportion is actually performing the primary purpose.
Just took a look at mine and my whopping 7 areas and it looks accurate to me! I have the main blob, 2 tracks, 2 race courses, and 2 runs that I plan to connect. I missed connecting on the intersection of one route just barely.
Edit: it seems the “Hide” button doesn’t actually do anything, but the eye does clear the map.
Oops, thanks - the show/hide buttons will be fixed in the next release.
This is going to be such a cool feature for me, thank you for adding it. Now I can easily see the different towns and villages in our “city” and hopefully one day start connecting some of them!
I do have about five pages of territories though due to isolated parkruns and places visited on holiday, and can’t see a way to easily “show all”. I might just be missing it, but if not that would be a handy tweak ![]()
“Show all” is a generally dangerous feature, since there can be varying amounts of things being shown. Without some limit in some form, it would be very easy to destroy database performance in the perfect storm of a few people requesting ‘all’ of something at the same time.
Overall, though, these lists are difficult to work. The first two are relevant for me, and after that it’s just a collection of stuff that I’ll never join up into the largest territory (states away, or across the country). I could see it being very difficult to navigate a situation where there are ~a dozen nearby territories that could be joined up with some effort … There’s definitely some work to do around making these more identifiable, or more easily viewed in a safe way.
It sounds like Replace England's admin level 6 (and 8 in some cases) with admin level 10 might be relevant in your area. It’s been very difficult to get consensus on some of these areas - some find the larger areas too big, some find the smaller areas too small. More opinions in that thread would be helpful.
Fair enough!
I’m sure you probably have much better ideas but a couple off the top of my head: a “show all in pinned city” button to limit the performance hit, or even just a label on each territory to say which city (or cities, I guess) they’re in and then a way to sort the list by that.
Basically just hoping for a way to view the territories around where I actually live without having to click the show button on literally everything over multiple pages. But this is a new feature and these are just ideas not demands. Thanks for the reply!
omg yes that’s the biggest annoyance I’m had with Territories so far … there’s no identifiable data to know where they are, so it ends up being this list of ![]()
maybe a “show all in view”, similar to Node Hunter … paired with some interactivity around hovering/clicking on Territory borders to view their stats & get a link to them…
Any way to generate a central coordinate for each territory, and then rank option for the list by distance from home city?