City updates paused?

@david.krulewich, I’m going to wait a little longer. Just read the update code is running again.

James did not commit that zero-node is fixed, but I’ll wait until the next update to see. If it does not fix my last 10 streets, I’ll finish Keller manually and call it done.

Just wanted to chime in, again, and report that the last update worked perfectly. I am now 100% in Keller, Texas. Kudos to @JamesChevalier

I have a city with the last 2 updates on August 5th and September 15th but I have over 30 cities that have not been updated since August 12th so it seems the update cycle has slowed down a bit or is on hold.
@JamesChevalier: Is it known and necessary?

Anecdotal, but I was keeping a close eye on Somerville MA for some OSM changes I had made, and it was about 7 weeks between updates.

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I did have some stuff going on that required pausing city updates for a bit. That probably pushed some updates back a little.

Overall, these updates are not on a schedule. It’s an ongoing best effort within my operating budget. I would suggest not getting too attached to the frequency/regularity of updates.
I spent some time last week working on the major pain points of these city updates, and was unsuccessful in getting a huge speed improvement via code changes alone. It’s looking like any further improvements to update speed would require throwing more money at my database.

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Is there a way to request an update to a city? I’ve made a ton of changes to Marblehead, MA which I’m hoping to 100% before the end of the year and its last update was in September.

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I also have several cities I am waiting to be updated after I have made edits. Some of my cities have updated in the last 10 days but the ones I have made changes to are still pending an update from Sept/Oct.

Not that I know of. Unless @JamesChevalier presses the magic button.

There is this idea though. In this post there’s also the idea for a single street update.

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