James did not commit that zero-node is fixed, but I’ll wait until the next update to see. If it does not fix my last 10 streets, I’ll finish Keller manually and call it done.
I have a city with the last 2 updates on August 5th and September 15th but I have over 30 cities that have not been updated since August 12th so it seems the update cycle has slowed down a bit or is on hold. @JamesChevalier: Is it known and necessary?
I did have some stuff going on that required pausing city updates for a bit. That probably pushed some updates back a little.
Overall, these updates are not on a schedule. It’s an ongoing best effort within my operating budget. I would suggest not getting too attached to the frequency/regularity of updates.
I spent some time last week working on the major pain points of these city updates, and was unsuccessful in getting a huge speed improvement via code changes alone. It’s looking like any further improvements to update speed would require throwing more money at my database.
Is there a way to request an update to a city? I’ve made a ton of changes to Marblehead, MA which I’m hoping to 100% before the end of the year and its last update was in September.
I also have several cities I am waiting to be updated after I have made edits. Some of my cities have updated in the last 10 days but the ones I have made changes to are still pending an update from Sept/Oct.
Just curious if there’s an issue with the city updates. They seemed to be updating right around a week apart and now we’re sitting at 15+ days and counting.
Ah, that explains it. Started a new city, Tolar, Texas - CityStrides , which hasn’t been updated since 2019-09-10, and I just walked a new section. Was thinking that would trigger the update, but didn’t.
Not quite. It runs nightly, processes between 2k-9k cities each night, and causes quite an amount of strain on the database. At this current rate, cities will be updated roughly monthly.
It’s …interesting… to review how much of my infrastructure and effort is tied to this update process, and how much pain it causes overall. It might be time to review the entire setup.
It has just updated yesterday. Seemingly, based on the date on the linked page. However, there was no email notification about the update (I am subscribed) and the number of streets has not moved at all. This is strange because in the last month alone, I have edited and created roughly over 100 streets in OSM. Some nested cities have already caught up to my OSM changes, but the parent city has not.
As I’m getting close to complete the city, I have started reviewing the streets, matching OSM with public data from the city, and fixing inconsistencies (surprisingly many!). I have also switched to the Hard Mode at the same time. I have probably done that in the worst time, considering the latest city updates trouble
You won’t be listed as a Strider in Tolar until you’ve completed a street. Searching the street list in Tolar, Texas - CityStrides doesn’t bring up many of these streets e.g. Denali Ct.
There’s also a caveat where a city doesn’t get updates if nobody has completed a street in it, so this city is never going to be in the auto-update queue. I’ll try running manual updates to see if the source has been updated with your edits. In the meantime, you can also complete a street that’s already in the list.
Trying to bring an attention to this. Is it a known issue? Would it please be possible to resync the city and see if it was a one-off problem, or if it will persist? Thanks!