I keep getting this for the city I’ve been trying to sync. Tried several times over the last several days. Is there a way to prioritize the cities that havent been updated in the longest time? Last update was August and want to get updates applied as I have one run left to finish.
Thanks!
“
There are too many processing jobs running, please try again later”
There are many posts about this and it is issue that James is working on. I recently read that London was being updated and that was estimated to take 5 days to sync. I cant recall the priority schedule but I am sure James has posted about ont he form or in the water cooler chat
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Morning All,
I was starting to wonder about this as well, as some changes I made in OSM a few weeks ago haven’t made their way across to CS.
But, confession time, although I’ve been a member for 2.5 years I’ve never actually taken notice of the sync date next to my favourite city. I also didn’t realise that clicking it doesn’t sync things but takes me to the OSM map. 
I’ve also just discovered the three dots over the date gives me options to ‘sync now’ or ‘view in OSM’ - apologies, I’m not normally this slow but some things seem to pass me by! Please don’t say I’m the only one…
Anyway, my sync date is 3 October 2025 and pressing the ‘sync now’ gives me the same message as Dallas. I just assumed the synchronisation happened automatically every few weeks? Does pressing the button stuff up the process by overloading it?
None of this overly affects the way I use CS but I’m curious if I’m the only one here missing the sync button and/or understanding how it works.
Toodles. 
I don’t know how the current syncing is queued. I was able to sync a town a few months ago no problem when I finished it (and had all the roads fixed). However now it is perpetually busy for the city I’m about to finish and I don’t know if or when a manual sync will ever be available again…
It would be cool if I could at least get it queued up (I cant do this now) and then prioritize paying folks who manually queue up a city and then prioritize those manual syncs to the towns/cities that havent been updated in the longest time…so it someone updated their town a few days ago mine would go first because it looks like its was last done 4 months ago. Then if there are free processing slots do whatever the normal procedure is…
Lots more on this topic in Routine Sync'ing with OSM