Some Streets contain Nodes outside of City boundary

The fix for this problem is currently in limited testing - it requires re-processing every city and every member in the world, so @JamesChevalier wants to make sure he has it set up right before starting (the last time he hit go he ended up accidentally losing every members completion totals :scream:, and there were a LOT less members then.

This issue will be fixed when the street and node update project is finalized and rolled out completely.

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