# Show incomplete streets

**URL:** https://community.citystrides.com/t/show-incomplete-streets/23928
**Category:** Ideas
**Created:** [November 21, 2021, 5:16am UTC](https://community.citystrides.com/t/show-incomplete-streets/23928 "2021-11-21T05:16:12Z")
**Posts on this page:** 1
**Showing post:** 12

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### Author: ![JamesChevalier](https://community.citystrides.com/user_avatar/community.citystrides.com/jameschevalier/32/2_2.png) [@JamesChevalier](https://community.citystrides.com/u/JamesChevalier)
#### Post date: [September 16, 2022, 1:05am UTC](https://community.citystrides.com/t/show-incomplete-streets/23928/12 "2022-09-16T01:05:25Z")

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Yeah, that’s a _lot_ of time…

I just sent out [Updates on September 15, 2022 (Release 621)](https://community.citystrides.com/t/updates-on-september-15-2022-release-621/25352) which uses a lot more cached data in a useful way… The _first_ interaction with Node Hunter might still be that slow, but everything after that should be speedy. I don’t really have a ton of data to work with locally, though, so do let me know if it’s still 💩

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_[View the full topic](https://community.citystrides.com/t/show-incomplete-streets/23928)._
