# Puzzling "incomplete" nodes

**URL:** <https://community.citystrides.com/t/puzzling-incomplete-nodes/23052>\
**Category:** Support\
**Created:** [May 4, 2021, 12:14pm UTC](https://community.citystrides.com/t/puzzling-incomplete-nodes/23052 "2021-05-04T12:14:09Z")\
**Posts on this page:** 1\
**Showing post:** 3

<div class="post-metadata">

**Author:** ![jpbari](https://community.citystrides.com/user_avatar/community.citystrides.com/jpbari/32/3023_2.png) [@jpbari](https://community.citystrides.com/u/jpbari)\
**Post date:** [May 4, 2021, 5:00pm UTC](https://community.citystrides.com/t/puzzling-incomplete-nodes/23052/3 "2021-05-04T17:00:27Z")

</div>

That looks like it might be party of the recent update @JamesChevalier applied that forced a street to be re-calculated if the number/location of nodes changed

> [@Updates on April 30, 2021 (Release 88)](https://community.citystrides.com/t/updates-on-april-30-2021-release-88/23024):
>
> new Address [Ranking by City not showing everyone](https://community.citystrides.com/t/ranking-by-city-not-showing-everyone/23003) by displaying private users in city lists as anonymized stats … Hopefully this helps you have a clearer view of where you stand in city rankingshammer_and_wrench Change the global rank display to skip ranks in case of ties e.g. 1,1,1,4,5,5,7 … This will make your global rank a higher number, but you should find that you stay in the same percentilehammer_and_wrench Minor cleanup in some background job queuing, which should speed some t…

Looks like maybe it is marking them to be updated but not actually re-evaluating them for the new/different nodes, possibly?

---

_[View the full topic](https://community.citystrides.com/t/puzzling-incomplete-nodes/23052)._
