# Node Hunter not working in city view

**URL:** <https://community.citystrides.com/t/node-hunter-not-working-in-city-view/25354>\
**Category:** Support\
**Created:** [September 16, 2022, 10:09am UTC](https://community.citystrides.com/t/node-hunter-not-working-in-city-view/25354 "2022-09-16T10:09:10Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![JamesChevalier](https://community.citystrides.com/user_avatar/community.citystrides.com/jameschevalier/32/2_2.png) [@JamesChevalier](https://community.citystrides.com/u/JamesChevalier)\
**Post date:** [September 16, 2022, 2:47pm UTC](https://community.citystrides.com/t/node-hunter-not-working-in-city-view/25354/5 "2022-09-16T14:47:33Z")

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This must be related to the changes in [Updates on September 15, 2022 (Release 621)](https://community.citystrides.com/t/updates-on-september-15-2022-release-621/25352)  
The fact that showing/hiding streets works is a bit confusing, because a large part of the underlying changes were in _that_ area.  
I have monitoring in place, and it’s showing some of these Node Hunter requests are taking _minutes_ 😓 with none of them taking over 2min.

- Thanks for the comment noting that the nodes do eventually appear, that’s helpful
- I’m also interested in which city you’re having this issue (a link to one or two may help, even if it’s every city in your experience)

> [@tev4](#):
>
> For me, it works but has been quite slow compared to previously. James mentions in the [Sep 15 update](https://community.citystrides.com/t/updates-on-september-15-2022-release-621/25352) that he has worked on this, so maybe it is better?

Can you clarify whether the slowness you experienced was before or after that Sept 15 release?

> [@kevincharlespels](#):
>
> I did it again while looking at my watch and took ~50 seconds. I can’t believe that this is how it’s meant to work now…much prefer how it worked before, didn’t even realize it was something that needed to be improved.

No, it’s definitely not expected behavior & I’ll be working to fix it. The reason I’m working on this at all is from [Show incomplete streets - #11 by ward\_muylaert](https://community.citystrides.com/t/show-incomplete-streets/23928/11) and some conversation above that post, where people were experiencing minute+ waits when using Node Hunter.

> [@Marty](#):
>
> I’m now getting a console error when trying to load at full default city zoom level. Previously it took about a minute to load missing nodes of 10 remaining streets.

Thanks for sharing the console error. Basically, it looks like the previous version was taking a long time (about a minute) and this newly released version is taking even longer (status of 524 is a timeout).

* * *

I just updated the code to revert _some_ of my recent changes. I’m interested in whether this improves things… Ideally:

- Close the current tab you have CityStrides open in
- Open a new tab and navigate to your city page
- At any zoom level, click Node Hunter
- Wait for nodes to appear, generally noting the time it takes (doesn’t need to be accurate)
- Click the X to hide the nodes
- Zoom/pan to a different section of the map & click Node Hunter
- Wait for nodes to appear, generally noting the time it takes (doesn’t need to be accurate)

I’m looking to see if it’s overall faster, and whether the second request is even faster still.

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_[View the full topic](https://community.citystrides.com/t/node-hunter-not-working-in-city-view/25354)._
